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Uncharted Territory #4: How To Get Emotional (In VR Design)
Many games seek to pack an emotional punch, but few succeed. Why? They’re designing for the wrong thing.
Jul 27, 20218 min read

Uncharted Territory #3: Using Diegetic UI in VR Games?
What is diegetic user interface/UI? Why does diegetic UI matter to virtual reality games? How do you implement it? Let's dive in!
Jun 29, 20217 min read


Uncharted Territory #2: What’s the best way to move in VR?
Long before I joined the team at Archiact, my first two experiences with virtual reality happened in 2013/2014, and they went like this:...
May 27, 20217 min read


Uncharted Territory: What 8 Years in VR/AR looks like
Revealing Archiact's new brand, and sharing insights from the 8 years in VR/AR development that led us to become the VR Adventure Guides.
Apr 28, 20216 min read
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