Jul 27, 20218 min readUncharted Territory #4: How To Get Emotional (In VR Design)Many games seek to pack an emotional punch, but few succeed. Why? They’re designing for the wrong thing.
Jun 29, 20217 min readUncharted Territory #3: Using Diegetic UI in VR Games?What is diegetic user interface/UI? Why does diegetic UI matter to virtual reality games? How do you implement it? Let's dive in!
May 27, 20217 min readUncharted Territory #2: What’s the best way to move in VR?Long before I joined the team at Archiact, my first two experiences with virtual reality happened in 2013/2014, and they went like this:...
Apr 28, 20216 min readUncharted Territory: What 8 Years in VR/AR looks likeRevealing Archiact's new brand, and sharing insights from the 8 years in VR/AR development that led us to become the VR Adventure Guides.